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Release Notes for 1.22.2.1



- Added 'workshop_start_map' command line param to specify which map in a workshop collection for the server to start on. Takes the desired map's file id.

- Password-protected community servers are no longer available for community matchmaking.

- Map name is now correctly reported to master server.

- Added spawn points in cs_assault.

- Convars now get reset to defaults before server.cfg is executed.

- Fixed a dedicated server crash after player disconnection.

- Fixed respawn pop-up showing when you could not respawn in some cases.

- Fixed bug in respawning if team spawn point counts were asymmetrical.

- Fixed prop_dynamic_glow's not getting a final network update.

- Fixed webapi authkey behavior on Linux dedicated servers.

- Fixed layout of player details screen.
Skriven av:Christopher 'Ejziponken' Szabo
Publicerad:2013-02-08 01:31
Kommentarer:3
Visningar:497
KOMMENTARER
#1
2013-02-08 01:36
Det bara flyter på, grymt!
#2
2013-02-08 04:45
Kul :)
#3
2013-02-10 23:38
Skönt att CS:GO inte blev någon flopp som de flesta skeptiska 1.6are trodde. Kände i hjärtat att det skulle bli ett bra spel : D
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