[ NETWORKING ] – Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes. – Added server convar to avoid sending footstep audio messages when they are out of audible range.
[ MATCHMAKING ] – Expired competitive cooldowns now require a confirmation from the players. – If a surrender vote is about to pass after the round is already over, it will cancel the vote. – If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.
[ OPERATION BLOODHOUND ] – Updated some game settings and bonus XP values for the Guardian missions.
[ UI ] – Fixed death notices not being truncated properly and being offset when they were very long. – Added cage opening sound to weapon reveal. – Released more XP Rank Icons.
[ MISC ] – Bots will now no longer bunch up on a hostage and all try to rescue it at once. – Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.
[MAPS]
-Office –Fixed a bad nav mesh spot -Season –Latest version of Season -Rails –Fixed some spots where C4 could get stuck –Fixed some spots where players could get out of the map -Log –Fixed some spots where C4 could get stuck –Fixed some spots where players could get stuck –Fixed a smokegrenade sorting issue on the bridge