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Release Notes for 7/24/2015

[ SOUND ]
– Reduced frequency of CT equipment sound.
– Fixed a case where a dead player or dead bot played footstep sounds.
– Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
– Fixed distant sounds for Galil.
– New sand surface footstep sounds with additional variations.

[ PHYSICS ]
– Doors and moving trains now move at correct speed on servers with tickrate above 64.
– Doors and moving trains will no longer get blocked by weapons or decoys.

[ MISC ]
– If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
– Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
– Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
– Fixed P2000 viewmodel hammer pop when reloading.
– Added in-game flags for Vietnam and Mongolia.
– Added Gunsmith style to workshop workbench ( for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html )
Skriven av:Christopher 'Ejziponken' Szabo
Publicerad:2015-07-24 00:39
Senast ändrad:2015-07-24 00:54
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