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*Update:
Made some additional changes.

Today we did some major changes on how points are given and taken in our gameME ranking system.

Maximum Skill Change
Specifies the maximum number of skill points a player can gain at one time through frags. Because players with low skill ratings gain more for killing players with high skill ratings, this cap is needed to prevent e.g. a player with a skill rating of '100' killing a player with a skill rating of '2000' and therefore gaining several hundred or thousand skill points. Instead they cannot gain more than the value specified here (Default is 25 skill points maximum change).

DM/Duels/AIM/GunGame
Maximum Skill Change 10 (down from 25)

Headshot +2 (up from +1)

Retakes/Executes
Maximum Skill Change 15 (down from 25)

Headshot +2 (up from +1)
Double Kill (2 kills) +2 (up from +1)
Triple Kill (3 kills) +3 (up from +2)
Domination (4 kills) +4 (up from +3)
Rampage (5 kills) +5 (up from +4)
Mega Kill (6 kills) +6 (up from +5)
Ownage (7 kills) +7 (up from +6)
Ultra Kill (8 kills) +8 (up from +7)
Killing Spree (9 kills) +9 (up from +8)
Monster Kill (10 kills) +10 (up from +9)
Unstoppable (11 kills) +11 (up from +10)
God Like (12 kills) +12 (up from +11)
Most Valuable Player +2 (up from +1)
Skriven av:Christopher 'Ejziponken' Szabo
Publicerad:2019-02-03 15:24
Senast ändrad:2019-02-04 02:06
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